Article posted on 10 January 2012 at 10:18am

Computer

Game update

I just thought I'd post a quick update as to where I'm at and what I'm working on.

I made a change recently to weaken unmanaged teams a bit more than they already were. I've based this change on tactics and not the teams' player skills. My thinking is that the player will be just as good under no manager but the team will be weaker having no direction. Without going into the details of the match engine, this may not make much sense but it's the best way I can think of explaining it. As usual, this will take a little while to settle in and I'll monitor it over the next season.

My next 2 tasks are regarding morale and multiple management. Player morale has never actually been implemented properly but this is what I am working on at the moment. I need to make it so that every player has the right morale at the right time - at the moment it's been implemented a bit haphazardly - I put it into sections where I remembered it. I just need to go through the whole game and make sure its set correctly in all relevant aspects.

The 2nd task I want to do is enable the game so managers can manage more than 1 team. This isn't as straightforward as you'd think because, besides disabling transfers in certain situations, I need to alter the core functionality of the web site in terms of signing in and page access. I'll start looking at this after the Morale though.

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